Complete Summary and Solutions for Team Games and Sports I – NCERT Class X Health & Physical Education, Chapter 6 – Rules, Skills, History, Questions & Answers
Detailed summary, explanation, rules, key concepts, skills, and history of major sports covered in Chapter 6 — ‘Team Games and Sports I’ from the NCERT Class X Health and Physical Education textbook, including Basketball, Cricket, Football, Hockey, and Volleyball — along with all NCERT questions, answers, assessments, and exercises.
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Team Games and Sports I
Chapter 6: Physical Education - Ultimate Study Guide | NCERT Class 10 Notes, Questions, Examples & Quiz 2025
Full Chapter Summary & Detailed Notes - Team Games and Sports I Class 10 NCERT
Overview & Key Concepts
- Chapter Goal: Understand team games as organized physical activities promoting cooperation, skills, and objectives. Focus: Basketball, Cricket (with mentions of Football, Hockey, Volleyball). Exam Focus: Definitions, history, rules, measurements, skills; 2025 Updates: Inclusivity in sports (e.g., adaptive basketball). Fun Fact: Basketball invented in 1891 as indoor winter activity. Core Idea: Teamwork for shared wins via skills like dribbling/passing; interlinks to fitness in Ch5. Real-World: Arjun Awardees highlight excellence.
- Wider Scope: From history to modern play; sources: Diagrams (court/pitch), tables (rules/awards).
- Expanded Content: Include diagrams descriptions, skill variations; point-wise for recall; add 2025 relevance like e-sports integration.
Introduction to Team Games
- Definition: Organized activity with players collaborating for objectives; involves scoring, decisions, communication, conflict management.
- Examples: Basketball, Cricket, Football, Handball, Hockey, Kabaddi, Kho-Kho, Volleyball.
- Benefits: Builds trust, problem-solving; chapter covers Basketball, Cricket, Football, Hockey, Volleyball.
- Example: Team sets points, communicates to win.
- Expanded: Evidence: Group dynamics; debates: Individual vs team sports; real: School tournaments.
Conceptual Diagram: Team Game Flow
Flowchart: Objective Set → Skills (Dribble/Pass) → Team Decisions → Score/Win; arrows show cooperation loop.
Why This Guide Stands Out
Comprehensive: All games point-wise, historical integrations; 2025 with adaptive sports, skills analyzed for technique.
Basketball (Detailed)
- Description: Fast, high-scoring; 5 players/team on 28x15m court; shoot ball through basket.
- History: Invented 1891 by Dr. James Naismith (USA); India via YMCA Kolkata (1890s), Madras (1920); BFI 1950; First National 1934.
- Court: Rectangular, indoor wooden/outdoor concrete; mid-court line for jump ball; posts at ends.
- Rules: 4x10min quarters, 2min rests (15min half); 12 players/team, unlimited subs; offense/defense; uniform (shorts/jersey); 3 refs + table officials; fouls (5 personal); scoring: 2pt inside, 3pt outside 6.25m, 1pt free throw.
- Skills: Dribbling (basic/low/high/behind-back/crossover/between-legs); Passing (overhead/chest/push/baseball/off-dribble/bounce/shoulder/hook); Shooting (jump/dunk/free/layup/3pt/hook); Defence (man-to-man/zone/combined); Rebounding (offensive/defensive).
- Awards: Arjun: Sarbjit Singh (1961), Man Mohan (1971), Suman Sharma (1983), Parminder (2001), Geethu Anna Jose (2014), Prashanti Singh (2017).
- Expanded: Evidence: FIBA rules; debates: Zone vs man defence; real: 2025 Olympics inclusivity.
Cricket (Detailed)
- Introduction: Bat-ball game on field with rectangular pitch; one team bats (score runs), other bowls/fields (dismiss batsmen).
- History: Originated SE England (17th cent.); Hambledon Club (1750s); MCC Lords; ICC 1909 (from Imperial); First ODI 1971 Melbourne; T20 2004 women, 2005 men; World Cup 1975 (WI win); India: 1911 tour, BCCI 1928, Ranji 1935, first Test 1932 vs Eng; KS Ranjitsinhji fame.
- Measurement: Pitch 20.12m (22yds); stumps 0.71m high; creases (popping/bowling/return).
- Scoring: Runs by running (1+ per); boundaries (4 ground-touch, 6 air); No-ball (1 run + hit runs, can't out except run-out); Wide (1 run + hit); Bye (runs without hit).
- Expanded: Evidence: ICC laws; debates: T20 vs Test; real: 2025 IPL growth.
Exam Case Studies
Basketball foul scenarios; Cricket no-ball disputes; team skill drills.
Other Games (Overview from Context)
- Football/Hockey/Volleyball: Team-based; skills like passing/shooting; rules emphasize fair play.
- Key Themes & Tips: Links skills to rules. Tip: Use diagrams; debate gender inclusivity.
Key Definitions & Terms - Complete Glossary
All terms from chapter; detailed with examples, relevance. Expanded: 30+ terms grouped by game; added advanced like "adaptive dribbling", "T20 impact" for depth/easy flashcards.
Team Game
Organized activity with group collaboration for objectives. Ex: Basketball teamwork. Relevance: Builds cooperation.
Basketball
Fast team sport; shoot ball through hoop. Ex: 5v5 on court. Relevance: High-scoring excitement.
Dribbling
Bouncing ball while moving. Ex: Crossover to evade. Relevance: Ball control skill.
Passing
Throwing ball to teammate. Ex: Chest pass. Relevance: Team offense.
Shooting
Throwing ball into basket. Ex: Jump shot. Relevance: Scoring method.
Defence
Preventing opponent score. Ex: Man-to-man. Relevance: Stops plays.
Rebounding
Grabbing missed shot. Ex: Defensive rebound. Relevance: Possession gain.
Cricket
Bat-ball game on pitch. Ex: Batting to score runs. Relevance: Strategic fielding.
No-Ball
Illegal delivery (foot fault). Ex: Overstepping. Relevance: Extra run penalty.
Boundary
Ball crossing edge (4/6 runs). Ex: Six in air. Relevance: Quick scoring.
Arjun Award
National sports honor. Ex: Geethu Anna Jose 2014. Relevance: Excellence recognition.
Jump Ball
Center toss to start. Ex: Tip to team. Relevance: Possession start.
Foul
Unfair contact. Ex: Personal foul (5 limit). Relevance: Free throws.
Zone Defence
Guard areas, not players. Ex: 2-3 zone. Relevance: Team coverage.
T20 Cricket
Short format (20 overs). Ex: 2007 World Cup. Relevance: Fast-paced.
Adaptive Dribbling
Modified for inclusivity (advanced). Ex: Wheelchair basketball. Relevance: 2025 accessibility.
Popping Crease
Batsman safe line. Ex: Run between. Relevance: Wicket protection.
BFI
Basketball Federation of India (1950). Ex: National tournaments. Relevance: Governing body.
ICC
International Cricket Council (1909). Ex: World Cup. Relevance: Global rules.
Layup
Close-range shot. Ex: Underhand finish. Relevance: Easy basket.
Bye
Runs off missed ball. Ex: Keeper miss. Relevance: Extra scoring.
Man-to-Man Defence
Guard specific player. Ex: Match size/ability. Relevance: Personal marking.
Ranji Trophy
Domestic first-class (1935). Ex: State teams. Relevance: National buildup.
Tip: Group by game; examples for recall. Depth: Debates (e.g., T20 dilution). Errors: Confuse foul/no-ball. Historical: Naismith rules. Interlinks: To Ch7 individual sports. Advanced: VR training. Real-Life: School drills. Graphs: Timeline. Coherent: Evidence → Technique. For easy learning: Flashcard per term with example.
60+ Questions & Answers - NCERT Based (Class 10) - From Exercises & Variations
Based on chapter + expansions. Part A: 10 (1 mark, one line), Part B: 10 (3 marks, four lines), Part C: 10 (4 marks, six lines), Part D: 10 (6 marks, eight lines). Answers point-wise in black text.
Part A: 1 Mark Questions (10 Qs - Short)
1. What is a team game?
Organized activity with group collaboration.
2. Who invented basketball?
Dr. James Naismith.
3. What is the court size for basketball?
28x15m.
4. Name a dribbling type.
Crossover.
5. What is a no-ball in cricket?
Foot fault delivery.
6. First National Basketball tournament year?
1934.
7. What scores 3 points in basketball?
Shot outside 6.25m.
8. Cricket pitch length?
20.12m.
9. Name an Arjun awardee in basketball.
Prashanti Singh.
10. First T20 World Cup winner?
India (2007).
Part B: 3 Marks Questions (10 Qs - Medium, Exactly 4 Lines Each)
1. Define team game with example.
- Organized physical activity.
- Group works for objective.
- Example: Basketball scoring.
- Builds communication.
2. State two basketball rules.
- 4 quarters of 10 min.
- 5 players on court.
- Substitutions unlimited.
- Fouls lead to free throws.
3. Explain dribbling importance.
- Penetrate defense.
- Move ball across court.
- Example: Low dribble.
- Find passing lane.
4. What is passing? Types?
- Accurate throw to teammate.
- Types: Chest, bounce.
- Example: Overhead pass.
- Find open shooter.
5. Describe cricket history briefly.
- Originated England 17th cent.
- ICC 1909.
- Example: First ODI 1971.
- India BCCI 1928.
6. Why rebounding key?
- Gain possession after miss.
- Types: Offensive/defensive.
- Example: Box out.
- Most possessions end in shots.
7. Explain no-ball in cricket.
- Front foot over crease.
- 1 run + hit runs.
- Example: Dangerous bowl.
- Batsman can't out except run-out.
8. What is zone defence?
- Guard specific areas.
- Not players.
- Example: 2-1-2 alignment.
- Combats offense.
9. Name Arjun awardees.
- Sarbjit Singh 1961.
- Geethu Anna Jose 2014.
- Example: Prashanti Singh 2017.
- National honor.
10. How runs scored in cricket?
- Running between wickets.
- Boundaries 4/6.
- Example: Bye runs.
- No-ball extras.
Part C: 4 Marks Questions (10 Qs - Medium-Long, Exactly 6 Lines Each)
1. Explain basketball history.
- Invented 1891 Naismith USA.
- 13 rules basis.
- India YMCA Kolkata.
- BFI 1950.
- First National 1934 Delhi.
- Annual post-1951.
2. Describe basketball rules.
- 4x10min quarters.
- 12 players/team.
- Offense/defense switch.
- Fouls: 5 personal out.
- Scoring: 2/3/1 pt.
- Officials: 3 refs.
3. Outline fundamental skills.
- Dribbling: Control ball.
- Passing: To teammate.
- Shooting: Score points.
- Defence: Prevent score.
- Rebounding: Grab miss.
- Practice basics.
4. Discuss cricket scoring ways.
- Running: 1+ per.
- Boundary: 4/6.
- No-ball: 1 + hit.
- Wide: 1 + hit.
- Bye: Without hit.
- Team total.
5. Explain defence types.
- Man-to-man: Match players.
- Zone: Guard areas.
- Combined: Mix both.
- Example: Stop shooters.
- Disrupt offense.
- Variations exist.
6. What is rebounding?
- Gain ball after miss.
- Offensive: Same team.
- Defensive: Change possession.
- Example: Backboard grab.
- Major role in game.
- Defence positioned better.
7. Cricket measurements.
- Pitch: 20.12m long.
- Stumps: 0.71m high.
- Creases: Popping/bowling.
- Example: Return crease width.
- Boundary variable.
- Field oval.
8. List shooting types.
- Jump shot: Mid-air.
- Dunk: Above rim.
- Free throw: 4.6m line.
- Layup: Close underhand.
- 3-point: Outside arc.
- Hook: One-hand arc.
9. Why basketball popular?
- Fast free-flowing.
- Equal scoring chance.
- Indoor/outdoor.
- Played all ages/genders.
- YMCA promotion India.
- National tournaments.
10. T20 cricket impact.
- New limited format.
- First int'l 2005 Aus-NZ.
- World Cup 2007 SA.
- India win first.
- Immediate popularity.
- Short overs excitement.
Part D: 6 Marks Questions (10 Qs - Long, Exactly 8 Lines Each)
1. Discuss basketball overview with history.
- Team sport 5v5.
- Shoot through basket.
- History: 1891 Naismith.
- India YMCA intro.
- BFI 1950 organizes.
- First tourney 1934.
- Court 28x15m.
- Skills essential.
2. Elaborate basketball skills with examples.
- Dribbling: Evade defenders.
- Example: Behind-back.
- Passing: Find shooter.
- Example: Bounce pass.
- Shooting: Win game.
- Example: 3-pt shot.
- Defence: Disrupt plays.
- Rebound: Possession.
3. Explain cricket history and formats.
- England 17th cent origin.
- MCC Lords HQ.
- ICC 1909 global.
- ODI 1971 first.
- World Cup 1975.
- T20 2004 women.
- India 1911 tour.
- Ranji 1935 domestic.
4. Describe basketball court and rules.
- 28x15m rectangular.
- Jump ball center.
- 4 quarters 10min.
- 12 players/team.
- Fouls: Free throws.
- Scoring zones.
- Uniforms required.
- Refs control.
5. Analyze defence and rebounding.
- Defence types: Man/zone.
- Combined for stars.
- Rebounding: After miss.
- Offensive keeps possession.
- Defensive changes it.
- Example: Position better.
- Major game role.
- Practice positioning.
6. Discuss cricket scoring and penalties.
- Running between ends.
- Boundaries 4/6.
- No-ball: Foot over.
- Wide: Unplayable.
- Bye: Missed ball.
- Extras to team.
- Not individual.
- Strategic use.
7. List Arjun awardees and significance.
- Sarbjit 1961 pioneer.
- Man Mohan 1971.
- Suman 1983 women.
- Parminder 2001.
- Geethu 2014.
- Prashanti 2017.
- National recognition.
- Inspires youth.
8. Why skills fundamental in basketball?
- Base for play.
- Dribble for movement.
- Pass for teamwork.
- Shoot to score.
- Defend to stop.
- Rebound for chances.
- Practice improves.
- Equal opportunity.
9. Cricket evolution in India.
- 1911 England tour.
- BCCI 1928 formed.
- Ranji Trophy 1935.
- First Test 1932 Eng.
- Ranjitsinhji fame.
- T20 World Cup win 2007.
- IPL modern boost.
- Global powerhouse.
10. Team games benefits.
- Physical fitness.
- Teamwork skills.
- Decision making.
- Conflict resolution.
- Trust building.
- Problem solving.
- Inclusive play.
- Objective achievement.
Tip: Diagrams for courts; practice lines. Additional 30 Qs: Skill scenarios, rule cases.
Key Concepts - In-Depth Exploration
Core ideas with examples, pitfalls, interlinks. Expanded: All concepts with steps/examples/pitfalls for easy learning. Depth: Debates, analysis.
Team Game Concept
Steps: 1. Set objective, 2. Collaborate skills, 3. Achieve win. Ex: Pass to score. Pitfall: Poor communication. Interlink: Skills. Depth: Vs solo sports debate.
Basketball Rules
Steps: 1. Quarters time, 2. Fouls penalize, 3. Score zones. Ex: Free throw. Pitfall: Over-foul. Interlink: Skills. Depth: FIBA updates.
Dribbling
Steps: 1. Bounce low, 2. Change hands, 3. Speed vary. Ex: Crossover. Pitfall: High bounce travel. Interlink: Passing. Depth: Technique evolution.
Cricket Scoring
Steps: 1. Hit and run, 2. Boundary hit, 3. Extras claim. Ex: Six. Pitfall: Run-out risk. Interlink: Pitch. Depth: T20 strategy.
Defence
Steps: 1. Assign marks, 2. Disrupt pass, 3. Block shot. Ex: Zone trap. Pitfall: Leave open. Interlink: Rebound. Depth: Hybrid defences.
Rebounding
Steps: 1. Box out, 2. Jump high, 3. Secure ball. Ex: Offensive tip. Pitfall: Foul reach. Interlink: Possession. Depth: Stats importance.
Historical Development
Steps: 1. Invention, 2. Rules set, 3. Global spread. Ex: Naismith 13 rules. Pitfall: Ignore origins. Interlink: Awards. Depth: Inclusivity growth.
No-Ball Penalty
Steps: 1. Umpire call, 2. Free hit, 3. Run add. Ex: Overstep. Pitfall: Bowler repeat. Interlink: Fair play. Depth: Tech DRS.
Arjun Awards
Steps: 1. Nominate, 2. Select excellence, 3. Honor. Ex: Prashanti. Pitfall: Overlook women. Interlink: Motivation. Depth: Legacy impact.
T20 Format
Steps: 1. 20 overs/team, 2. Powerplay, 3. Super over tie. Ex: 2007 Cup. Pitfall: Batting collapse. Interlink: Modern cricket. Depth: Global appeal.
Advanced: Skill matrices, rule checklists. Pitfalls: Static techniques. Interlinks: To Ch8 yoga. Real: Tournament prep. Depth: 10 concepts details. Examples: Real matches. Graphs: Timeline. Errors: Confuse skills. Tips: Steps evidence; compare tables (defence types).
Historical Perspectives - Detailed Guide
Timeline of games/evolutions; expanded with points; links to ancient/modern/debates. Added YMCA role, ICC changes.
Basketball (1891+)
- 1891: Naismith invents.
- 1894: 13 rules.
Depth: Indoor origin.
India Intro (1890s)
- YMCA Kolkata first.
- Madras 1920 key.
Depth: School spread.
National Growth (1934+)
- First tourney Delhi.
- BFI 1950 annual.
Depth: Post-independence.
Cricket (17th Cent+)
- England south-east.
- Hambledon 1750s.
Depth: Club evolution.
Global/India (1909+)
- ICC Imperial.
- India 1911 tour.
Depth: Test debut 1932.
Modern Formats (1971+)
- ODI Melbourne.
- T20 2007 India win.
Depth: IPL 2008.
Tip: Link to awards like Arjun. Depth: Timeline reflexive. Examples: First matches. Graphs: Format chart. Advanced: Post-2025 women T20. Easy: Bullets milestones.
Solved Examples - From Text with Simple Explanations
Expanded with evidence, drills; focus on applications, analysis. Added skill drills, rule scenarios.
Example 1: Dribbling Drill
Simple Explanation: Ball control practice.
- Step 1: Basic bounce knee-high.
- Step 2: Add speed crossover.
- Step 3: Cone weave.
- Step 4: Defender evade.
- Step 5: Pass after.
- Simple Way: Zigzag path mastery.
Example 2: Basketball Foul Scenario
Simple Explanation: Rule application.
- Step 1: Contact illegal.
- Step 2: Personal foul call.
- Step 3: Free throws 1-2.
- Step 4: 5th foul out.
- Step 5: Team bonus.
- Simple Way: Fair play penalty.
Example 3: Cricket No-Ball
Simple Explanation: Penalty calc.
- Step 1: Foot over crease.
- Step 2: Umpire signal.
- Step 3: 1 run auto.
- Step 4: Batsman hits extra.
- Step 5: Re-bowl.
- Simple Way: Freebie delivery.
Example 4: Rebounding Technique
Simple Explanation: Possession grab.
- Step 1: Face basket.
- Step 2: Box out opponent.
- Step 3: Jump vertical.
- Step 4: Two-hand secure.
- Step 5: Outlet pass.
- Simple Way: Wall against foe.
Example 5: Cricket Boundary Score
Simple Explanation: Quick runs.
- Step 1: Hit hard edge.
- Step 2: Ground touch =4.
- Step 3: Air cross=6.
- Step 4: No running needed.
- Step 5: Fielders retrieve.
- Simple Way: Home run equivalent.
Example 6: Passing Drill
Simple Explanation: Team connect.
- Step 1: Chest pass stationary.
- Step 2: Add movement.
- Step 3: Bounce variation.
- Step 4: Defender pressure.
- Step 5: To shooter.
- Simple Way: Hot potato chain.
Tip: Practice self-drill; troubleshoot (e.g., travel violation). Added for rules, history.
Interactive Quiz - Master Team Games and Sports I
10 MCQs in full sentences; 80%+ goal. Covers rules, skills, history for basketball/cricket.
Quick Revision Notes & Mnemonics
Concise, easy-to-learn summaries for all subtopics. Structured in tables for quick scan: Key points, examples, mnemonics. Covers intro, basketball/cricket rules/skills/history/awards. Bold key terms; short phrases for fast reading.
| Subtopic | Key Points | Examples | Mnemonics/Tips |
|---|---|---|---|
| Team Games Intro |
|
Volleyball pass; Hockey goal. | SCD (Score-Communicate-Decide) – Team flow. Tip: "Groups Win, Solos Spin". |
| Basketball History |
|
Madras 1920 role. | NYB (Naismith-YMCA-BFI). Tip: "Basket Born in Blizzard (winter)". |
| Basketball Skills |
|
Crossover dribble; Jump shot. | DPSD R (Drib-Pass-Shoot-Def-Rebound). Tip: "Dribble Past Shooter, Defend Rebound". |
| Basketball Rules |
|
Jump ball start. | QPF S (Quarters-Players-Fouls-Scoring). Tip: "Quick Play, Foul Stop". |
| Cricket History |
|
Ranji 1935. | EICB T (England-ICC-BCCI-T20). Tip: "Cricket Crawls from England to India". |
| Cricket Scoring |
|
Six over rope. | RBE (Run-Boundary-Extra). Tip: "Run Boundaries, Extra Goodies". |
| Awards & Measures |
|
Geethu 2014. | AMC (Awards-Measures-Creases). Tip: "Honor Heights (stumps)". |
Overall Tip: Use DPSD-RBE-AMC for full scan (5 mins). Flashcards: Front (term), Back (points + mnemonic). Print table for wall revision. Covers 100% chapter – easy for exams!
Key Terms & Processes - All Key
Expanded table 30+ rows; quick ref. Added advanced (e.g., wheelchair rebound, DRS no-ball).
| Term/Process | Description | Example | Usage |
|---|---|---|---|
| Team Game | Group objective activity | Basketball | Cooperation |
| Basketball | Hoop shooting sport | 5v5 court | Teamwork |
| Dribbling | Bounce while move | Crossover | Control |
| Passing | Throw to teammate | Chest | Offense |
| Shooting | Ball to basket | Jump shot | Scoring |
| Defence | Prevent opponent | Zone | Stop |
| Rebounding | Grab after miss | Defensive | Possession |
| Cricket | Bat-ball pitch game | Batting | Strategy |
| No-Ball | Foot fault | Overstep | Penalty |
| Boundary | Edge cross 4/6 | Six air | Quick run |
| Arjun Award | Sports honor | Prashanti | Excellence |
| Jump Ball | Center toss | Tip off | Start |
| Foul | Unfair contact | Personal 5 | Free throw |
| Zone Defence | Area guard | 2-3 setup | Coverage |
| T20 | 20 overs short | 2007 Cup | Fast |
| Wheelchair Rebound | Adaptive grab (adv) | Inclusive game | 2025 access |
| Popping Crease | Batsman line | Run safe | Wicket |
| BFI | Basketball Fed India | 1950 tourneys | Govern |
| ICC | Cricket Council | 1909 rules | Global |
| Layup | Close shot | Underhand | Easy score |
| Bye | Miss run | Keeper error | Extra |
| Man-to-Man | Player match | Size ability | Marking |
| Ranji Trophy | Domestic first-class | State teams | Buildup |
| Dunk | Rim slam | High jump | Spectacle |
| Wide | Unplayable ball | Outside off | 1 run |
| Hook Shot | One-hand arc | Post fade | Advanced |
| DRS No-Ball | Tech check (adv) | Foot sensor | Fairness |
| Free Throw | Foul penalty | 4.6m line | 1 pt |
| Stumps | Wicket sticks | 0.71m high | Dismiss |
| Behind-Back Dribble | Trick control | Evade press | Flashy |
| ODI | 50 overs int'l | 1971 first | Limited |
| Combined Defence | Mix man/zone | Stop star | Hybrid |
| Bowling Crease | Bowler line | Delivery | Accuracy |
| 3-Point Shot | Outside arc | 6.25m line | High value |
Tip: Examples memory; sort game. Easy: Table scan. Added 10 rows depth.
Skills Processes Step-by-Step
Step-by-step breakdowns of core skills. Visual descriptions for easy understanding; no diagrams, focus on actionable steps with examples.
Process 1: Dribbling Technique
- Step 1: Fingers spread on ball.
- Step 2: Push down, wrist snap.
- Step 3: Keep head up.
- Step 4: Change speed/hand.
- Step 5: Protect from defender.
Visual: Ball bounce chain – Low and controlled.
Process 2: Passing Execution
- Step 1: Step toward target.
- Step 2: Chest push both hands.
- Step 3: Follow through snap.
- Step 4: Aim chest height.
- Step 5: Call receiver name.
Visual: Arrow throw – Straight to teammate.
Process 3: Shooting Form
- Step 1: Feet shoulder width.
- Step 2: Bend knees, eyes rim.
- Step 3: Elbow in, one hand.
- Step 4: Jump extend.
- Step 5: Follow through arc.
Visual: BEEF (Balance-Elbow-Eyes-Follow) pose.
Process 4: Rebounding Drill
- Step 1: Anticipate miss.
- Step 2: Box out body.
- Step 3: Jump high two feet.
- Step 4: Secure with hands.
- Step 5: Pivot outlet pass.
Visual: Wall push – Opponent behind.
Process 5: Cricket Running Run
- Step 1: Call "yes/no".
- Step 2: Bat toward gap.
- Step 3: Straight line sprint.
- Step 4: Ground crease.
- Step 5: Turn quick.
Visual: Shuttle dash – End to end.
Process 6: Zone Defence Setup
- Step 1: Assign zones.
- Step 2: Communicate switches.
- Step 3: Deny passes.
- Step 4: Help rotate.
- Step 5: Rebound crash.
Visual: Net coverage – No gaps.
Tip: Follow steps like drill; apply to games (e.g., match sim). Easy: Number + example per step.

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